EVE is not about carebearing.
There is a lot of talk at the moment about updating PvE and in essence I’m not dead set against it but this is a game about power struggles and uncompromising violence. Some choose to do that through markets and some at the strategic level pushing minions about the map to secure income. I choose to do it alongside two or three well trained friends normally against the odds and for no strategic goals at all, simply for the love of fighting and winning. Tuskers own no sov and hardly any caps but we love the AT, EVE NT series and two of us will be fighting in the Amarr championships.
Every day you will see a new post on reddit or the forums along the lines of “I’m scared to pvp, how do I ensure success?” and every year the game gets more risk averse driving people to ridiculous desperation which manifests in falcon alts, cynos on standby and other nonsense – luckily this is normally easy to spot and we know the regular offenders so can come prepared.
Here’s a secret for all the guys in that position including the eve-uni guy who keeps pestering us for fits convinced that simply flying what we fly will guarantee victory (for the record it won’t, we fly odd stuff). There is no easy way to become good – every one of us with the rare exception of the genius savants who just got it had to go through a baptism of fire. You fight, you lose, you learn, that’s it and in the next fight you are slightly better. Repeat until good, personally I lost a metric fucktonne of ships before I got a single victory but I stuck at it and now am reasonably confident in a scrap.
Shiny mods and expensive hulls coupled with a lack of experience simply fund my loot hangar, to this day I still fly T2 fitted ships and on the very rare occasion I fit a faction mod it is one I have removed from the smoking remains of an enemy.
I’m not sure this is ever likely to happen but the game needs more gung-ho newbs who are prepared to go out and learn, I want a challenge and Tuskers are constantly on the lookout for promising new talent to nurture and help grow into someone who will later bring that rarest of commodities, the fabled good fight.
Public roams are good start but are normally quite large and fall into the “cat-herding” mentality where you learn little about actual flying, for that you need a small group (2-5 is perfect) in cheap ships with reships nearby and just go out and engage stuff, the sense of achievement is huge when you win your first fight but the most important skill is resilience, when you get smacked down just get up and try again.
It is possible to make enough money from pvp to buy more ships to pvp again, very easy at frigate level but harder as you fly more expensive hulls so let’s stop perpetuating the myth that you need a pve alt to fund your fun, it puts off the new guys.